BOMBANANA! Levels
30 handcrafted campaign levels, endless procedural waves, and a Custom lab for your own nightmare.
The official store description and launch announcement confirm three game modes and give the campaign's exact size: Campaign – 30 handcrafted levels which get progressively more difficult; Endless – procedurally generated, wave-based levels that keep getting harder; and Custom – create your own challenge by adjusting bomb difficulty, explosion timers, module types, environmental hazards and how many mistakes are allowed.
The three modes at a glance
| Mode | Official description | Best for |
|---|---|---|
| Campaign | 30 handcrafted levels, progressively more difficult | Learning every module in a controlled order |
| Endless | Procedurally generated wave-based levels that keep getting harder | Testing your trio after the campaign |
| Custom | Tune bomb difficulty, timers, module types, hazards, mistake limit | Drilling one specific module or chaos |
What is known about individual levels
The official page confirms the campaign is 30 handcrafted levels with rising difficulty, but does not publish each level's contents — the module set, timer and hazards of any specific level (including Level 5) are not officially documented. This wiki tracks what players report, and clearly labels reports as unconfirmed.
Level pages
Level 5
The most-asked campaign level — what is known and what is not.
Read guideGuideWalkthrough
Problem-focused level help instead of a fixed script.
Read guideHow difficulty ramps
Confirmed from the official description only in broad strokes: handcrafted levels “get progressively more difficult” — meaning the module mix, timers and hazards tighten as you climb. The exact curve is not published; players report early levels (1–3) as tutorial-intense, but that specific claim is community-reported.
FAQ
Common questions about this topic.
How many levels does BOMBANANA! have?
The official launch announcement confirms 30 handcrafted campaign levels, plus endless procedural waves and a fully tunable Custom mode.
Are campaign levels always the same?
The layouts are handcrafted, but module states are randomized — guides promising a single fixed walkthrough for a level are not reliable.
What can I change in Custom mode?
Bomb difficulty, explosion timers, module types, environmental hazards and the allowed mistake count — all confirmed on the official store page.
Does Endless mode have levels?
Endless is procedurally generated wave-based content that keeps getting harder — the official description does not number it by levels.